There are three Random Map styles: Land, Continents, and Islands. My other settings are also packing resource structures pretty tightly, so there’ll be a lot of bits and bobs even on a map of this size. Medium is a good size if you want room for more than four players to develop, but still come into contact quickly. I do well against “Lord” tier AI this is my first time playing at this level. I forget the exact values, but I think it’s something like 50% more gold and mana and 25% more research, and a slight boost in combat against independents (allowing clearing with less attrition) as well. “King” is the second hardest, after “Emperor.” As with many TBS/4X style games, there’s a limit to how well the AI can plan ahead compared to a human player, so the higher difficulties give resource bonuses to the AI. I spend a lot of time at this zoom level, so I don’t need the distraction.ĪoW3 has three difficulty levels. Clouds Begone - Removes the small amount of clouds you see when you zoom out a bit.Racial Class Unit Reskin - A graphical mod that adds more cultural variety to the class-based units (like Engineers and Bards).I don’t think it affects the map we’re going to be playing in this thread, actually. Some folks really hate these because they form annoying barriers across continents they say it over-rewards flying units. ![]() ![]()
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